Cognitive Capital Will Be Improved
Cognitive Capital Will Be Improved
Active, innovative and motivated human resources are the main asset of any country. This valuable capital generates wealth and plays an effective role in the knowledge-based economy. Meanwhile, there are various tools to improve the abilities of individuals, one of which is cognitive capital. The cognitive sciences and technologies development headquarter has entered the path of capability improvement.
With various programs and measures, the cognitive sciences and technologies development headquarter has focused on enhancing the cognitive abilities of people. In addition, the headquarter seeks to strengthen the cognitive abilities of individuals and their brain function.
Healthy people need cognitive enhancement, improvement, and rehabilitation to have better brains and better attention, decision-making, or creativity, and in sick people (Alzheimer"s, Parkinson"s, and accident-prone), cognitive rehabilitation can be helped to improve quality of life. Therefore, technology and cognitive science are helping people delay these diseases.
According to Majid Nili Ahmad Abadi, the secretary of the cognitive sciences and technologies development headquarter, promoting Iranian capitalism is a slogan we have been pursuing since last year to make people more capable.
The development of cognitive games is one of the tools used to achieve this goal. In this regard, 34 selected teams entered the acceleration stage by holding a technological challenge. The development of technology in this area is an effective step to improve people"s cognitive abilities. Also, the development of cognitive development packages with the ability to be used at home, school and public education is another measure in this area.
Therefore, practice and play is one of the ways to improve cognitive skills and education because it renews neural organization training. The development of technologies in this field in the country is necessary to accelerate the cognitive empowerment of individuals with serious games.
A report by the public relations and information center of the Vice-Presidency for science and technology affairs
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